DUNS numbers, developer accounts, and store prerequisites are the permits and licenses of app launch, and they take about a month to complete. Start them during design, not the week before submission. None of this paperwork is hard, but all of it runs on other people’s clocks: Apple’s official documentation says to allow up to five business days just to receive a D-U-N-S number from Dun & Bradstreet, notes applications can take longer than two weeks to process, and adds two more business days for the number to reach Apple’s systems. We have watched finished apps sit unlaunched for weeks over paperwork. This guide lists every prerequisite, who issues it, and when to start.
Key Takeaways
- A D-U-N-S number takes about a month end to end once verification back-and-forth is included, and it requires a registered legal entity.
- Apple and Google developer accounts take roughly 2 to 3 weeks with identity and entity verification.
- Banking details and tax forms must be completed in both store consoles before you can sell anything.
- Every account should be registered in your name, not your agency’s. You should own your storefront outright.
- Start all of it during the design phase, so the paperwork finishes long before the code does.
The Permits and Licenses of App Launch
Before either store will publish your app under your company’s name, you need a verified legal identity: a registered entity, a D-U-N-S number, approved developer accounts, and completed banking and tax agreements. Think of it like opening a restaurant, where the kitchen can be finished while the health permit still blocks the doors.
The frustrating part is that these steps are sequential. The legal entity must exist before Dun & Bradstreet will verify it. The D-U-N-S number must exist before Apple will enroll your organization. The developer account must be approved before banking and tax forms can be filed, and all of it must be done before your finished app can even be submitted. Chain those clocks together and the honest answer is four to six weeks of calendar time, almost none of which requires more than an hour or two of actual work from you.
The D-U-N-S Number: Budget About a Month
A D-U-N-S number is a free, unique nine-digit business identifier issued by Dun & Bradstreet, and Apple requires one to enroll a company in the Apple Developer Program as an organization. Between issuance, verification, and data syncing, budget about a month from request to usable.
Apple’s documentation lays out the pieces: check whether your business already has a number using Apple’s lookup tool, submit your legal entity details if not, allow up to five business days for D&B to issue it, and allow up to two more business days for Apple to receive the record. In practice the elastic step is verification. A D&B representative may contact you for business registration documents, and mismatches between your application and your state filing restart the conversation; Apple itself tells applicants to email D&B if processing passes two weeks. One requirement founders miss constantly: the number must be registered to a recognized legal entity such as a limited liability company (LLC) or corporation. Apple does not accept DBAs, fictitious names, trade names, or branches, so if your company exists only as an idea, entity formation is the true first prerequisite.
Apple and Google Developer Accounts: 2 to 3 Weeks
Both stores now verify who you are before letting you publish, so expect 2 to 3 weeks for developer account approval. The Apple Developer Program costs $99 per year, and a Google Play developer account is a one-time $25 fee.
Apple’s organization enrollment checks your D-U-N-S record, legal entity status, and the authority of the person enrolling, sometimes with a verification phone call. Google requires identity verification with documents and, for organization accounts, matching business information. Neither review is difficult to pass with accurate paperwork, but each round of mismatch adds days. Enroll as an organization, not an individual, so your company name appears as the seller and ownership sits with the entity rather than a person’s Apple ID. While the accounts are processing, nothing blocks design or development, which is exactly why this belongs in month one.
Banking, Tax Forms, and Store Agreements
An approved developer account still cannot take money. Before launch you must accept the paid applications agreements, connect a business bank account, and complete tax interviews (a W-9 for US entities) in both App Store Connect and the Google Play Console.
These steps take days rather than weeks, but they gate real functionality: in-app purchases cannot even be tested end to end until agreements are active. Plan your monetization rails here too. Digital goods and subscriptions must flow through Apple In-App Purchase and Google Play Billing, with the stores keeping 30 percent, or 15 percent through the small business programs for revenue under $1 million. Physical goods and real-world services route around store billing through processors like Stripe. Getting this classification right during design prevents an unpleasant store rejection later.
| Prerequisite | Issued by | Typical time | Start it |
|---|---|---|---|
| Legal entity (LLC or corporation) | Your state | Days to 4 weeks, varies by state | Before everything else |
| D-U-N-S number | Dun & Bradstreet | About a month with verification | Kickoff or early design |
| Apple Developer Program (organization) | Apple | 2 to 3 weeks | Early design, once D-U-N-S is issued |
| Google Play developer account | 2 to 3 weeks | Early design | |
| Banking, tax forms, store agreements | Apple, Google, your bank | A few days each | Mid-development |
| Store listing assets and privacy policy | You and your team | 1 to 2 weeks | During development |
Why Everything Must Be Registered in Your Name
Every account in this chain, from the D-U-N-S number to both developer accounts to the bank connection, should belong to your legal entity, with credentials you control. Your app’s store presence is a business asset, and whoever owns the developer account owns the storefront.
The failure mode is common enough to warrant the warning: an agency publishes your app under its own developer account, and every future update, payout, and transfer now runs through a company you might someday leave. Untangling that means account transfers, review delays, and awkward negotiations at the worst possible moment. A trustworthy partner sets up accounts in your name from day one and simply requests admin access to work. That is how we operate, and it mirrors our larger rule: you own all code and intellectual property (IP) from the first invoice.
Where Chop Dawg Fits: Paperwork on the Project Plan
Store prerequisites appear in week one of our proven process, with a checklist, links, and a project manager nudging each item along in daily Slack while design proceeds in parallel. It is unglamorous work, and it is also why our launches do not stall in the lobby. The same team then handles submission itself, from store listings through review responses, as part of our development and post-launch support services.
A quick word on who does this work. Chop Dawg is US-headquartered and US-led: American leadership, product and project management, senior development, senior design, and senior quality assurance (QA), backed by our in-house Brazilian design team and in-house development, QA, and project management teams in Pakistan and India. Everyone is in-house, assigned directly to your project, fluent in English, on US hours. Founders come to us burned by two patterns: the American salesperson fronting hidden offshore subcontractors, and the overseas shop that cannot answer a compliance question during your business day. Our model was built to eliminate both. Organizations that have trusted it include Mister Softee, Six Flags, and the University of Delaware.
Two launches that show the payoff: Park King, a two-sided parking marketplace, launched simultaneously on the Apple App Store and Google Play Store, a feat that only happens when both accounts, agreements, and listings are ready well ahead of the release candidate. And MathDistract, a mental math quiz app built as a full MVP in React Native, shipped to both stores with its freemium billing wired through the store systems from day one, because the paperwork ran alongside the build instead of after it.
Frequently Asked Questions
How long does it take to get a DUNS number for the App Store?
Budget about a month. Dun & Bradstreet issues the number itself in up to five business days for free, but identity verification can require business documents and back-and-forth, and Apple notes applications can exceed two weeks. Add two business days for the number to reach Apple’s enrollment systems.
Do I need an LLC or corporation to publish an app?
You need one to publish as a company. Apple’s organization enrollment requires a D-U-N-S number registered to a recognized legal entity, and DBAs or trade names are not accepted. Individuals can enroll personally, but the app then lists a person as the seller and complicates ownership, investment, and eventual sale.
How much do Apple and Google developer accounts cost?
The Apple Developer Program costs $99 per year, and a Google Play developer account is a one-time $25 fee. The money is trivial; the time is not. Both platforms run identity and entity verification that typically takes 2 to 3 weeks, so the accounts belong at the start of your project.
Should my app be published under my developer account or my agency’s?
Always yours. The developer account owns the store listing, the reviews, the subscribers, and the payout rails, so an agency-owned account makes your storefront someone else’s asset. A reputable development partner creates accounts in your company’s name and works through admin access you grant and can revoke.
When should I start app store prerequisites?
Start during the first weeks of design. The full chain (legal entity, D-U-N-S number, developer accounts, banking, and tax forms) takes four to six weeks of calendar time but only an hour or two of your effort. Started early it costs nothing; started late it delays a finished app.
Finish the Paperwork Before the Code Needs It
The store prerequisites are the cheapest schedule insurance in app development: a month of clocks you can start today with an afternoon of effort. If you would like a checklist walked against your specific situation, entity status, and launch plan, grab a free 45-minute consultation. We offer it to new founders and established companies alike, whether or not you ever hire us. Chop Dawg has been guiding launches since 2009, now in our 18th year, with 500+ products shipped, more than 1 billion people using what we have built, 92% repeat partners, and 300+ five-star reviews across trusted directories such as Clutch, GoodFirms, G2, Google, and TopDevelopers.

